Constructors
Methods
Static
discordFromUUID
- discordFromUUID(...uuids): Promise<string[]>
Returns Promise<string[]>
Static
get
- get<TBody>(endpoint, body?): Promise<any>
Returns Promise<any>
Static
playerStats
- playerStats(): Promise<{
animals_bred: 0;
aviate_one_cm: 0;
bell_ring: 0;
boat_one_cm: 0;
clean_armor: 0;
clean_banner: 0;
clean_shulker_box: 0;
climb_one_cm: 0;
crouch_one_cm: 0;
damage_absorbed: 0;
damage_blocked_by_shield: 0;
damage_dealt: 0;
damage_dealt_absorbed: 0;
damage_dealt_resisted: 0;
damage_resisted: 0;
damage_taken: 0;
deaths: 0;
drop_count: 0;
eat_cake_slice: 0;
enchant_item: 0;
fall_one_cm: 0;
fill_cauldron: 0;
fish_caught: 0;
fly_one_cm: 0;
horse_one_cm: 0;
inspect_dispenser: 0;
inspect_dropper: 0;
inspect_hopper: 0;
interact_with_anvil: 0;
interact_with_beacon: 0;
interact_with_blast_furnace: 0;
interact_with_brewingstand: 0;
interact_with_campfire: 0;
interact_with_cartography_table: 0;
interact_with_crafting_table: 0;
interact_with_furnace: 0;
interact_with_grindstone: 0;
interact_with_lectern: 0;
interact_with_loom: 0;
interact_with_smithing_table: 0;
interact_with_smoker: 0;
interact_with_stonecutter: 0;
jump: 0;
leave_game: 0;
minecart_one_cm: 0;
mob_kills: 0;
open_barrel: 0;
open_chest: 0;
open_enderchest: 0;
open_shulker_box: 0;
pig_one_cm: 0;
play_noteblock: 0;
play_record: 0;
play_time: 0;
player_kills: 0;
pot_flower: 0;
raid_trigger: 0;
raid_win: 0;
sleep_in_bed: 0;
sneak_time: 0;
sprint_one_cm: 0;
strider_one_cm: 0;
swim_one_cm: 0;
talked_to_villager: 0;
target_hit: 0;
time_since_death: 0;
time_since_rest: 0;
total_world_time: 0;
traded_with_villager: 0;
trigger_trapped_chest: 0;
tune_noteblock: 0;
use_cauldron: 0;
walk_on_water_one_cm: 0;
walk_one_cm: 0;
walk_under_water_one_cm: 0;
}> Returns Promise<{
animals_bred: 0;
aviate_one_cm: 0;
bell_ring: 0;
boat_one_cm: 0;
clean_armor: 0;
clean_banner: 0;
clean_shulker_box: 0;
climb_one_cm: 0;
crouch_one_cm: 0;
damage_absorbed: 0;
damage_blocked_by_shield: 0;
damage_dealt: 0;
damage_dealt_absorbed: 0;
damage_dealt_resisted: 0;
damage_resisted: 0;
damage_taken: 0;
deaths: 0;
drop_count: 0;
eat_cake_slice: 0;
enchant_item: 0;
fall_one_cm: 0;
fill_cauldron: 0;
fish_caught: 0;
fly_one_cm: 0;
horse_one_cm: 0;
inspect_dispenser: 0;
inspect_dropper: 0;
inspect_hopper: 0;
interact_with_anvil: 0;
interact_with_beacon: 0;
interact_with_blast_furnace: 0;
interact_with_brewingstand: 0;
interact_with_campfire: 0;
interact_with_cartography_table: 0;
interact_with_crafting_table: 0;
interact_with_furnace: 0;
interact_with_grindstone: 0;
interact_with_lectern: 0;
interact_with_loom: 0;
interact_with_smithing_table: 0;
interact_with_smoker: 0;
interact_with_stonecutter: 0;
jump: 0;
leave_game: 0;
minecart_one_cm: 0;
mob_kills: 0;
open_barrel: 0;
open_chest: 0;
open_enderchest: 0;
open_shulker_box: 0;
pig_one_cm: 0;
play_noteblock: 0;
play_record: 0;
play_time: 0;
player_kills: 0;
pot_flower: 0;
raid_trigger: 0;
raid_win: 0;
sleep_in_bed: 0;
sneak_time: 0;
sprint_one_cm: 0;
strider_one_cm: 0;
swim_one_cm: 0;
talked_to_villager: 0;
target_hit: 0;
time_since_death: 0;
time_since_rest: 0;
total_world_time: 0;
traded_with_villager: 0;
trigger_trapped_chest: 0;
tune_noteblock: 0;
use_cauldron: 0;
walk_on_water_one_cm: 0;
walk_one_cm: 0;
walk_under_water_one_cm: 0;
}>
Static
uuidFromDiscord
- uuidFromDiscord(...ids): Promise<string[]>
Returns Promise<string[]>
Same as .discord() but passes only
minecraft
type for all, returning Discord IDs.