Package io.github.emcw.interfaces
Interface ILocatable<T>
- Type Parameters:
T
- The type of entity we are implementing this interface into. Must be specified so the correct locations are returned when checking nearby.
public interface ILocatable<T>
This class specifies that an entity is locatable and provides methods to get other nearby locatable entities.
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Field Details
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INT_ARRAY_X
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INT_ARRAY_Z
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Method Details
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getNearby
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getNearby
default Map<String,T> getNearby(Map<String, T> map, Integer xCoord, Integer zCoord, Integer xRadius, Integer zRadius) Returns a new map of entities that are within the specified x and z radii given the coordinates.Important notes:
Filtering is performed in parallel and is not guaranteed to be thread-safe. In addition, the resulting map will be collected with any nulls removed.
- Parameters:
map
- The map of entities to be checked against. Usually online players, but accepts a mix of Player, Resident, Town or Nation.xCoord
- The x coordinate.zCoord
- The z coordinate.xRadius
- The radius to check within on the x-axis. (Left/Right)zRadius
- The radius to check within on the z-axis. (Up/Down)- Returns:
- A new map of entities where each entry key is its name, and the value is itself.
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